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Dead By Daylight - Title
Dead By Daylight - Screenshot
Dead By Daylight - Screenshot
DEAD BY DAYLIGHT
Company: Behaviour
Release: June 2016 (arrived on the project in June 2017)
Platforms: PC / XBox One / PS4
Genre: Asymetric horror game
Role: I was Game Economy & Systems Designer on Dead by Daylight.
I was in charge of monitoring the in-game economy and analysing players behaviour, designing and reworking systems and mechanics related to in-game progression, and improving the data-driven process on the game alongside a data analyst.
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