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MODERN COMBAT VERSUS

Company: Gameloft

Release: June 2017
Platforms: iOS / Android
Genre: Multiplayer FPS

Role: I was Game Economy Designer and product owner of the metagame Scrum team on Modern Combat Versus.
I was on the project from the start, in charge of designing the progression systems and monetization strategy. Through the production, I was also responsible of the creation and follow-up of the metagame sprint and worked with a team on the implementation of the metagame.

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