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BLOOD BOWL 2

Developer: Cyanide Studio

Release: September 2015 (worked on the game in 2013)
Platforms: PC / XBox One
Genre: Strategy / Boardgame

Role: I was intern Game Designer on Blood Bowl 2. I was mainly responsible for designing feedbacks system in order to communicate clearly information to the player (comments system, summary of dice results,...). I also worked closely with programmers on several features related to AI and scripted LUA behavior trees.

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